woensdag 26 augustus 2009
Facebook game review: Mafia Wars
A smart game, quite addictive. The first levels are mastered by doing Jobs. Jobs like 'Auto Theft' or 'Recruit a Rival Crew Member'. You need enough energy to do the job. And energy just grows in time (depending on the type of the character you choose up front). A job gives you hard cash and experience points. The cash can be used to buy you weapons or property. That's a second dimension of the game: buy property and protect it form robbing by the mob.
And of course there's a third dimension: you can attack and rob others. That takes health and stamina and enough attack and defence powers to beat the enemy.
Once you join the game, you do this by accepting an invitation. That is important: you belong to the mafia of the friend who invited you, but your friend belongs to your mafia. Both players and both plays are independent, but you can interact, by giving gifts to the members in your mafia. Gifts like weapons, loot items (I received a Rembrandt painting), or energy. And you can help one another by doing jobs, thereby earning money and so on.
After you learned plaing the game in New York, you can move on to Cuba. Same kind of play, but it feels a bit different, in a different atmosphere, well done.
So far the game. And does it work?
Yes, it's addictive. The first levels are mastered quite fast. But later on you will find that choices made earlier have an effect later in the game. If you decide to buy a lot of attack power, your energy will grow slowly, enabling you to do jobs less quickly. Growing a mafia family is also very important. A large family gives a lot of power and you'll need that.
Higher levels are reached less easily, larger intervals, but also greater rewards. This game requires some strategic thinking on the part of the player. Plain luck is just a small factor.
Overall, playable, untill all levels are mastered, but I haven't got there yet...